In both cases while playing CS GO I always would have gotten those kills with any weapon. Sometimes I got the vandal out they are 5-6 m away and I should have gotten awarded the kill because I start shooting earlier then my opponent but some shots aren't counted and I hit him for 3 hits and he hits me for 4. The enemy is clearly in front of me and the shoots couldn't have gone any other way then hitting him, to my disappointment the damage report only shows 1-2 body hits in some instances. I have situations in the game during gun fights in which I start shooting significantly earlier then the opponent, for example I am 1-2 m away from enemy, I start shooting with a frenzy in this case and I get killed after emptying my whole clip. I hope I can explain the swammy feeling that it makes some sense: Thanks for the reply, I will test the things you mentioned on my system as well Peaked imo 1 in Act 3 and currently on my way to ASC 1. My system runs a steady 240 Hz and internet connection is solid with 15-25 Ms ping depending on what server I play, based in EU. I tried bios and windows tweaks, I had some good games on valorant today (currently immo 1 73rr) after these tweaks but the game is running normally so I don't know if it's a good day for me or the tweaks made a thing, I got some fps boost I think because of bios tweaks, can you tell me what do you mean by swammy feeling? Can anyone confirm if this guide works for valorant and has any impact on that swammy feeling?
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